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🔻 Summary: Ubisoft Canceled a Splinter Cell GAAS Game That Later Became XDefiant

Jordan Mitchell by Jordan Mitchell
November 14, 2025
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🔻 Summary: Ubisoft Canceled a Splinter Cell GAAS Game That Later Became XDefiant
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A new report reveals that Ubisoft was developing a new Splinter Cell game, but it wasn’t a traditional stealth title.
Instead, Ubisoft wanted to make it a narrative-focused games-as-a-service (GAAS) project.

🎮 What Happened

  • Developer Nick Herman (now at AdHoc Studios) was part of the early team.
  • He said they were excited to revitalize Splinter Cell, which had been dormant for years.
  • Ubisoft wanted:
    • A narrative GAAS Splinter Cell game
    • Prototypes were created
    • Team tried to make “narrative + GAAS” work, but it was difficult

❌ Ubisoft Lost Interest

  • After only a few months, Ubisoft stopped caring about the project.
  • The company shifted focus to a shooter meant to compete with Call of Duty.
  • That shooter became XDefiant, directed by ex–CoD developer Mark Rubin.

📉 XDefiant Shut Down

  • XDefiant launched, struggled, and was shut down after one year.
  • Many developers involved were laid off.

🔦 The Splinter Cell Future

Even though this GAAS version was canceled:

  • A Splinter Cell remake is still in development
  • The Splinter Cell TV show “Deathwatch” on Netflix launched in October and already got renewed for Season 2
  • The previously planned live-action movie appears to be dead
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